Devlog
- September 24, 2025 by Sofaspartan#BitJump, #platformer, #8bit, #prototype, #retro❄️ Slippery Surfaces Arrive! Her's a pretty fun update today — I've added proper ice mechanics to the game! 🧊 Ice Physics The player now slides on ice with reduced friction. It takes longer t... Continue reading
- September 24, 2025 by Sofaspartan#BitJump, #platformer, #8bit, #retro, #prototypeDevlog: Springs, Shakes, and Smarter Enemies Hey everyone! Time for another BitJump devlog 🚀 This update brings a mix of new features, smarter enemies, and some big camera upgrades that make the ga... Continue reading
- September 22, 2025 by Sofaspartan#BitJump, #prototype, #platformer, #retro, #8bitNew Burrowing Enemy I’ve just finished adding a brand-new type of ground enemy to BitJump — the Burrow Enemy ! This one is a little trickier than the standard walkers or flyers, because it’s mad... Continue reading
- September 19, 2025 by Sofaspartan#progress, #prototype, #platformer, #8bitOverall Adjustments and a New Enemy A lot of polish and new content went into this build — here’s what’s new: Player Movement Upgrade The player now moves with damping/velocity-based motion, mak... Continue reading
- September 03, 2025 by Sofaspartan#BitJump, #prototype, #platformer, #8bit🚀 Devlog Update – New Enemies & Expanded Test Room Hey everyone! Big progress on the project this week — I’ve expanded the test room so I can start showing off multiple enemy types at once. H... Continue reading
- September 02, 2025 by Sofaspartan#Bitjump, #prototype, #platformer, #retro, #8bitDevlog – Pause Menu, Checkpoints, and Bomb Tweaks! 💥 Hey everyone! 👋 This update brings features (that I mentioned in the past that I would be adding) that make BitJump feel a lot more like a... Continue reading
- August 29, 2025 by Sofaspartan#BitJump, #platformer, #8bit, #prototypeCannons Added! I’ve just added cannons to the game! These enemies are highly configurable and open up a lot of new level design possibilities. 🔄 Configurable Directions – Cannons can fire in an... Continue reading
- August 27, 2025 by Sofaspartan#BitJump, #platformer, #enemies, #retro, #8bit🧱 New Enemies The world is starting to feel alive (and dangerous) with a growing roster of enemies. Here’s what’s new: Dropper Enemy – waits above and drops down when you pass underneath. Sma... Continue reading
- August 19, 2025 by Sofaspartan#bitjump, #platformer, #prototype, #retro, #8bitDevlog Update ✨ Today's changes brought both some core mechanics improvements and some visual polish that makes the game feel more alive. 🔴🟢🔵 Switch Blocks One of the big features I tackled... Continue reading