Devlog
- November 07, 2025 by Sofaspartan#BitJump, #platformer, #prototype, #8bit, #retroKing Block Quick Fix: No More Premature Explosions (Build 0.7.1) 🧱 The Issue King Block was a little too eager to go out with a bang. If he hit 0 HP while on the ground — especially after a Royal... Continue reading

- November 06, 2025 by Sofaspartan#BitJump, #platformer, #prototype, #8bit, #retro🧱 We Have A Boss (Build 0.7.0) The wait is over — the first full boss fight in BitJump is finally live! You can now challenge the mighty King Block in World 1, Level 4 . This update marks one of... Continue reading

- October 29, 2025 by Sofaspartan#BitJump, #prototype, #platformer, #retro, #8bitKing Block Progress Video (Build in Progress) Hello all! I’ve been putting together King Block , the first real boss encounter for BitJump ! He’s still in early prototype form, but he’s already... Continue reading

- October 28, 2025 by Sofaspartan#Bitjump, #platformer, #prototype, #8bit, #retro🧱 BitJump Devlog — The Rise of King Block (Build in Progress) 👑 A New Boss Takes Shape Work has officially begun on one of BitJump’s most expressive and challenging encounters yet — King B... Continue reading

- October 23, 2025 by Sofaspartan#BitJump, #platformer, #prototype, #8bit, #retro🧱 A Little Less Scared, a Little More Squash (Build 0.6.8) Hey everyone! This update is a small but satisfying polish pass that fixes a visual bug and adds a bit more personality to our favorite cu... Continue reading

- October 23, 2025 by Sofaspartan#BitJump, #platformer, #prototype, #8bit, #retro🔥 BitJump Devlog — Build 0.6.7: Life, Motion, and a Little Fire 🟩 Intro: Breathing Life Into the World This build brings a ton of motion and character to both enemies and the player — BitJum... Continue reading

- October 20, 2025 by Sofaspartan#BitJump, #platformer, #prototype, #8bit, #retroAdded More Personality (Build 0.6.6) Hey everyone! This update is all about animation, feedback, and personality — making every jump, stomp, and swim feel more expressive and alive. Oh, and one more... Continue reading

- October 18, 2025 by Sofaspartan#BitJump, #platformer, #prototype, #8bit, #retro🎮 Polish Pass & Player Personality (Build 0.6.4) Hey everyone! 👋 This update focuses on giving BitJump a smoother, more expressive feel — both in gameplay and presentation. You’ll notice bet... Continue reading

- October 18, 2025 by Sofaspartan#BitJump, #platformer, #prototype, #8bit, #retroOuch! Stability Update (Build 0.6.3) This update focuses on fixing critical HTML5 runtime errors that appeared in build 0.6.2 . If you tried loading the previous build and saw a blank screen or crash... Continue reading

- October 18, 2025 by Sofaspartan#BitJump, #platformer, #prorotype, #8bit, #retro🧱 Tutorial Update & Polish Pass (Build 0.6.2) Hey everyone! 👋 This update brings a bunch of improvements focused on helping new players get started and making BitJump feel smoother all around. T... Continue reading

- October 14, 2025 by Sofaspartan#BitJump, #platformer, #prototype, #8bit, #retro🧱 BitJump Devlog 0.6.0 — Saving the Day! 💾 Hey everyone! This update adds something huge under the hood — BitJump now fully supports saving and loading progress ! That means your unlocked st... Continue reading

- October 10, 2025 by Sofaspartan#BitJump, #prototype, #platformer, #8bit, #retro❄️ Experience the freeze in a snowy new level! (Build 0.5.1) 🥶 Hey everyone! 👋 BitJump just got a brand-new stage — World 2 Level 2: “I See Ice” — a chilly new addition that brings f... Continue reading
- October 09, 2025 by Sofaspartan#BitJump, #platformer, #prototype, #8bit, #retro🚀 Setting the Stage for MAJOR Game Progression & Menu Overhaul (Build 0.5.0) Hey everyone! 👋 This update marks a major step forward for BitJump — introducing a new boomerang progression system... Continue reading
- October 03, 2025 by Sofaspartan#BitJump, #prototype, #platformer, #8bit, #retro💥 Sparks, Smashes, Grates, and Bomb Blasts (Build 0.4.6) Hey everyone! I’m going to start adding official version numbers to BitJump so it’s easier to track progress and builds over time. From... Continue reading
- October 02, 2025 by Sofaspartan#BitJump, #platformer, #prototype, #8bit, #retroDevlog Update : Level Winning Changes & More Boomerang Polishing This update focused on polishing the boomerang charging system and celebration effects. 🎮 Boomerang Charging Improvements Level 3 ch... Continue reading
- October 01, 2025 by Sofaspartan#BitJump, #platformer, #prototype, #8bit, #retroDevlog Update 🚀 Level Unlocks & Boomerang Polish Hey everyone! A big batch of polish and new features has landed. Here’s the rundown: 🌟 Level Completion & Unlock Flow When finishing a level, t... Continue reading
- September 30, 2025 by Sofaspartan#BitJump, #platformer, #prototype, #8bit, #retroDevlog Update 🌀 Boomerang Adjustments Hey everyone! Time for another round of boomerang updates — this one’s all about making the weapon feel sharper, fairer, and more satisfying to use. 🎯 C... Continue reading
- September 29, 2025 by Sofaspartan#BitJump, #platformer, #prototype, #8bit, #retro⚡ Charged Up: Boomerang & Heart System Updates Hey everyone! I’ve been working on polishing both the combat feel and the health feedback. This update brings new visual cues, sparkly effects, and c... Continue reading
- September 27, 2025 by Sofaspartan#BitJump, #Platformer, #prototype, #8bit, #retroDevlog Update 💖 Jumpers Behave & Hearts Shine Hey everyone! Two big polish updates to share today that should make both the action and the visuals feel a lot smoother. 💖 Hearts HUD Upgrade Previ... Continue reading
- September 25, 2025 by Sofaspartan#BitJump, #platformer, #prototype, #8bit, #retroFlow & Customization Update This update is all about making the game feel smoother and more responsive, while also giving players more control over how they want to play. ☁ Cloud Stage Flow The begi... Continue reading
- September 25, 2025 by Sofaspartan#BitJump, #prototype, #platformer, #retro, #8bitAdding Some Visual Flair ❤️💥💎 Hey everyone! Back with another round of polish updates for BitJump . This one’s all about making the game feel more alive and rewarding when you interact wit... Continue reading
- September 24, 2025 by Sofaspartan#BitJump, #platformer, #8bit, #prototype, #retro❄️ Slippery Surfaces Arrive! Her's a pretty fun update today — I've added proper ice mechanics to the game! 🧊 Ice Physics The player now slides on ice with reduced friction. It takes longer t... Continue reading
- September 24, 2025 by Sofaspartan#BitJump, #platformer, #8bit, #retro, #prototypeDevlog: New Level, Springs, Shakes, and Smarter Enemies (its a big one!) Hey everyone! Time for another BitJump devlog 🚀 This update brings a mix of new features, smarter enemies, and some big came... Continue reading
- September 22, 2025 by Sofaspartan#BitJump, #prototype, #platformer, #retro, #8bitNew Burrowing Enemy I’ve just finished adding a brand-new type of ground enemy to BitJump — the Burrow Enemy ! This one is a little trickier than the standard walkers or flyers, because it’s mad... Continue reading
- September 19, 2025 by Sofaspartan#progress, #prototype, #platformer, #8bitOverall Adjustments and a New Enemy A lot of polish and new content went into this build — here’s what’s new: Player Movement Upgrade The player now moves with damping/velocity-based motion, mak... Continue reading
- September 03, 2025 by Sofaspartan#BitJump, #prototype, #platformer, #8bit🚀 Devlog Update – New Enemies & Expanded Test Room Hey everyone! Big progress on the project this week — I’ve expanded the test room so I can start showing off multiple enemy types at once. H... Continue reading
- September 02, 2025 by Sofaspartan#Bitjump, #prototype, #platformer, #retro, #8bitDevlog – Pause Menu, Checkpoints, and Bomb Tweaks! 💥 Hey everyone! 👋 This update brings features (that I mentioned in the past that I would be adding) that make BitJump feel a lot more like a... Continue reading
- August 29, 2025 by Sofaspartan#BitJump, #platformer, #8bit, #prototypeCannons Added! I’ve just added cannons to the game! These enemies are highly configurable and open up a lot of new level design possibilities. 🔄 Configurable Directions – Cannons can fire in an... Continue reading
- August 27, 2025 by Sofaspartan#BitJump, #platformer, #enemies, #retro, #8bit🧱 New Enemies The world is starting to feel alive (and dangerous) with a growing roster of enemies. Here’s what’s new: Dropper Enemy – waits above and drops down when you pass underneath. Sma... Continue reading
- August 19, 2025 by Sofaspartan#bitjump, #platformer, #prototype, #retro, #8bitDevlog Update ✨ Today's changes brought both some core mechanics improvements and some visual polish that makes the game feel more alive. 🔴🟢🔵 Switch Blocks One of the big features I tackled... Continue reading





