Tutorial Update & Polish Pass (Build 0.6.2)


đź§± Tutorial Update & Polish Pass (Build 0.6.2)

Hey everyone! đź‘‹

This update brings a bunch of improvements focused on helping new players get started and making BitJump feel smoother all around. There’s a brand-new tutorial stage, polished menus and sound effects, and even a cool new feature for discovering hidden areas. Let’s dive in!

🗺️ Level Select & Tutorial

  • New Tutorial Node added to the world map — it’s the very first stop for new players.

  • Brand-new Tutorial Level teaches the basics: running, jumping, swimming, and throwing your trusty boomerang.

đź’¬ Signs & Dialog Boxes

  • Added signs and dialog pop-ups with smooth fade-in/out and slide animations as well as sounds.

  • Text appears with a fun “typewriter” effect and fades away when you walk off.

  • These signs will be used for tutorial hints and NPC chatter in future updates.

🎧 Audio Improvements

  • Fixed duplicate UI sounds when navigating menus with both keyboard and mouse.

  • Fixed stacked enemy death sounds — chain enemies now go down with a single, satisfying pop.

  • Added global sound cooldowns to keep the mix clear and punchy.

🌊 Environmental Polish

  • Cleaned up water, poison, and lava effects. Previously, when multiple bodies of water, poison or lava existed, splashes could appear in multiple places. Now splashes trigger properly.

🕵️ Hidden Area Reveal

  • Added a brand-new hidden path reveal system!

    • Certain secret walls or passages will fade into view when the player collides with them.

    • Great for encouraging exploration and rewarding sharp-eyed players.

    • Shown off in the tutorial level, but not implemented anywhere else... yet!

✨ That’s All for Now

This update was all about teaching the basics and polishing the feel of BitJump’s world.
Thanks for playing, testing, and sharing feedback — it’s helping this little blocky adventure grow into something special. đź’š

Files

BitJump v0_6_2.zip Play in browser
1 day ago

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