Save States (Build 0.6.0)

🧱 BitJump Devlog 0.6.0 — Saving the Day! 💾
Hey everyone!
This update adds something huge under the hood — BitJump now fully supports saving and loading progress! That means your unlocked stages, collected coins, and hearts all carry over between play sessions.
✨ New System Highlights
-
💾 Save & Load Support:
Your progress is now automatically saved as you play. Beat a stage? Unlock a new one? It’s all stored for next time. -
🧠 Auto Save:
The game now autosaves periodically in the background — and shows a small “save” icon animation when it happens. -
🚮 Delete Save Option:
From the title screen, you’ll now see a Delete Save button (only if you have data). Click or press Y/N to confirm before wiping your progress. -
🔁 Seamless Resume:
When you relaunch BitJump, everything picks up right where you left off — no progress lost between sessions.
💡 Under the Hood
The new system runs through a centralized data script that manages all global variables — everything from your hearts to your stage unlocks. It’s future-proofed, versioned, and even structured to prevent data loss when the game updates.
Plus, you’ll now see a small animated “Save” icon slide in whenever your progress is written to disk — a nice little reassurance that your adventure is safe.
🎬 Final Thoughts
This update marks a big milestone for BitJump — it’s a big step toward making the game feel like a complete, living experience. No more lost progress, no more starting fresh every session — your little block hero’s journey now sticks!
Under the hood, this new system also lays the foundation for everything to come: new worlds, unlockables, collectibles, and maybe even some secret surprises later on. Every save from here forward will grow right alongside the game.
Stay tuned for more updates — and as always, thank you for playing the BitJump prototype!
Files
BitJump
BitJump is a fast-paced platformer with retro-styled visuals and simple controls.
Status | Prototype |
Author | Sofaspartan |
Genre | Platformer |
Tags | 8-Bit, Side Scroller |
Languages | English |
Accessibility | Configurable controls |
More posts
- Effects & Boomerang Balance (Build 0.6.5)20 hours ago
- Polish Pass & Player Personality (Build 0.6.4)1 day ago
- Ouch! Stability Update (Build 0.6.3)1 day ago
- Tutorial Update & Polish Pass (Build 0.6.2)1 day ago
- Under the Hood Tweaks & GUI Fixes (Build 0.6.1)5 days ago
- Experience the freeze in a snowy new level! (Build 0.5.1)9 days ago
- Setting the Stage for MAJOR Game Progression & Menu Overhaul (Build 0.5.0)11 days ago
- Sparks, Smashes, Grates, and Bomb Blasts (Build 0.4.6)17 days ago
- Level Winning Changes & More Boomerang Polishing17 days ago
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