GUI Polish
Devlog Update ❤️✨ GUI Polish
Hey everyone! Time for another round of updates — this one’s all about bringing more life (and danger!) to the HUD.
💔 Heart System Polish
The health HUD just got some serious personality!
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Ripped Heart Effect – whenever you take damage, the heart that was lost now visually “rips off” the player and falls away with a little spin before fading out.
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Low Health Warning – when you’re down to your last half-heart, that heart now continuously pulses and flashes . It’s an extra bit of tension that makes it very clear you’re on your last legs.
✨ Why it Matters
These tweaks add more polish to the game.
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The HUD feels more alive, giving immediate, visceral feedback when you’re hurt. Losing a heart isn’t just a number change anymore — it feels like you lost something.
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And if you’re clinging on with that final half-heart, you’ll definitely know it.
BitJump
BitJump is a fast-paced platformer with retro-styled visuals and simple controls.
Status | Prototype |
Author | Sofaspartan |
Genre | Platformer |
Tags | 8-Bit, Side Scroller |
Languages | English |
Accessibility | Configurable controls |
More posts
- Jumpers Behave & Hearts Shine2 days ago
- Flow & Customization Update3 days ago
- Adding Some Visual Flair4 days ago
- Slippery Surfaces Arrive4 days ago
- Springs, Shakes, and Smarter Enemies5 days ago
- New Burrowing Enemy7 days ago
- Overall Adjustments and a New Enemy10 days ago
- New Enemies & Expanded Test Room25 days ago
- Pause Menu, Checkpoints, and Bomb Tweaks26 days ago
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