King Block Quick Fix: No More Premature Explosions (Build 0.7.1)
BitJump » Devlog

King Block Quick Fix: No More Premature Explosions (Build 0.7.1)
🧱 The Issue
King Block was a little too eager to go out with a bang. If he hit 0 HP while on the ground — especially after a Royal Dive — he’d skip his Phase 3 transition and instantly explode.
⚙️ The Fix
He now only transitions to new phases when actually fighting, not during slams, dives, or while touching the ground. This means he’ll properly enter his final phase before going down for good.
Files
BitJump v071.zip Play in browser
1 day ago
BitJump
BitJump is a fast-paced platformer with retro-styled visuals and simple controls.
| Status | Prototype |
| Author | Sofaspartan |
| Genre | Platformer, Action, Adventure |
| Tags | 2D, 8-Bit, Cute, GameMaker, Pixel Art, Retro, Side Scroller, Singleplayer |
| Languages | English |
| Accessibility | Configurable controls |
More posts
- We Have A Boss (Build 0.7.0)2 days ago
- King Block Progress Video (Build in Progress)10 days ago
- The Rise of King Block (Build in Progress)11 days ago
- Local Saves Fixed for HTML5! (Build 0.6.9)14 days ago
- A Little Less Scared, a Little More Squash (Build 0.6.8)16 days ago
- Life, Motion, and a Little Fire (Build 0.6.7)16 days ago
- Added More Personality (Build 0.6.6)19 days ago
- Effects & Boomerang Balance (Build 0.6.5)20 days ago
- Polish Pass & Player Personality (Build 0.6.4)21 days ago

Leave a comment
Log in with itch.io to leave a comment.