Devlog
- August 17, 2026 by Sofaspartan#BitTank, #RTS, #RTT, #Strategy, #8bit, #retro, #tank, #topdownDevlog #21 - Hunting Hitches Welcome back! This one almost did not happen. A regular freeze was wrecking the feel of BitTank , and for a while it felt like it might be the end of the project. Then the... Continue reading
- August 08, 2026 by Sofaspartan#BitTank, #RTS, #RTT, #Topdown, #Tank, #Retro, #8bit, #Tactical, #StrategyDevlog #20 — Boots on the ground, and butter-smooth water Welcome back! This one’s a short update, but it covers two changes that feel huge once you’re in a match: you can finally play as infant... Continue reading
- August 07, 2026 by Sofaspartan#BitTank, #RTS, #RTT, #Strategy, #Tanks, #Topdown, #Tactical, #Colors, #Painting, #World, #World Gen, #ProceduralDevlog #19 — Colorful Barriers, Mining & War-Torn Worlds A huge update this time. New systems, new toys, and a lot of world flavor. Colorful Barriers Barrier building got a glow-up. You can now cust... Continue reading

- August 06, 2026 by Sofaspartan#BitTank, #Retro, #8bit, #RTS, #RTT, #Strategy, #Tanks, #Editor, #Tools, #TopdownDevlog #18 — Build, Repair & Break Barriers Welcome back! This update is about reshaping the fight mid-battle . You can paint real, shootable cover onto the map — and order your squad to tear it d... Continue reading

- August 05, 2026 by Sofaspartan#BitTank, #RTS, #RTT, #Tanks, #Strategy, #Topdown, #Shooter, #Retro, #8bitDevlog #17 — Clearer UI, clearer choices, clearer volume knobs Welcome back! This round wasn’t about a new map or a new weapon — it was about making BitTank easier to read and easier to live in... Continue reading

- August 05, 2026 by Sofaspartan#BitTank, #RTS, #RTT, #Tanks, #Strategy, #Topdown, #8bit, #RetroDevlog #16 — New Infantry Kits, Jetpacks & One More Dropship Seat Welcome back! This round is all about infantry . More ways to arm them, a way to get them off the ground, and a little more room on... Continue reading

- August 03, 2026 by Sofaspartan#BitTank, #RTS, #RTT, #Tanks, #Bugs, #Infantry, #Shooter, #8bit, #RetroDevlog #15 — Bug Updates and New Infantry Unit Type Welcome back! This round is all about life on the battlefield — creeps that feel alive, a whole new unit type that runs on foot, and a few fixes... Continue reading

- August 02, 2026 by Sofaspartan#BitTank, #RTS, #RTT, #tanks, #Strategy, #topdown, #retro, #8bitDevlog #14 — Toxic Shores & the Bug Faction A new biome is crawling into Sandbox, and it brought friends. Bugs: a faction takes shape Toxic ground needed residents. Meet the first draft of a full bu... Continue reading

- July 31, 2026 by Sofaspartan#Bittank, #Tatical, #RTS, #RTT, #Tanks, #Mechs, #Strategy, #Retro, #8bitDevlog #13 — Mech Glow-Up & Balance Pass A smaller update this time — visual polish on the Walkers, plus a bit of tuning so bigger toys and tougher bosses feel fairer against each other. Mech glow... Continue reading

- July 31, 2026 by Sofaspartan#BitTank, #RTS, #Strategy, #Tanks, #Topdown, #Retro, #8bitDevlog #12 — Two New Unit Types: Walker and Siege Crawler Welcome back! This round is all about new shapes on the battlefield. Two fresh chassis types landed — one stomps in on two legs, the other... Continue reading

- July 30, 2026 by Sofaspartan#BitTank, #startegy, #RTS, #RTT, #Tanks, #8bit, #Retro, #Topdown, #ShooterDevlog #11 — Smoke, Scale & Smoother Worlds A chunky update this time — new hero tools, bigger (and smaller) battlefields, and a much clearer path from “generate” to “play.” Hero abilities... Continue reading

- July 28, 2026 by Sofaspartan#BitTank, #rts, #strategy, #tanks, #topdown, #retro, #8bitDevlog #10 — Horde mode, hero abilities, and smoother squads Welcome back! This one’s a big round of systems coming online — a whole new way to play, the start of a commander toolkit, and a bunc... Continue reading

- July 25, 2026 by Sofaspartan#BitTank, #RTS, #strategy, #tank, #top down shooterDevlog #9 — Procedural Sandbox Worlds Thanks for sticking with BitTank! This one’s a massive update. What’s new BitTank now has procedurally generated sandbox worlds . Instead of only dropping i... Continue reading

- July 22, 2026 by Sofaspartan1#Strategy, #RTS, #8bit, #Tank, #Work in progress, #Tanks, #top down shooterDevlog #8 — Voices on the Net, Beams in the Field & a Cleaner Wheel Last time was difficulty, tooltips, and first impressions. This one’s denser: units finally talk , two new weapons grew up into... Continue reading
- July 17, 2026 by Sofaspartan#tactical, #rts, #8bit, #retro, #strategy, #tanks, #topdown, #shooterDevlog #7 — Difficulty, Clarity & First Impressions Last time we talked modes and maps. This update is about making the game easier to read — and a little harder to beat when you want it to be. Di... Continue reading

- July 16, 2026 by Sofaspartan#RTS, #8bit, #retro, #strategy, #wip, #tactical, #tanksDevlog #6 — Modes, Maps & Atmosphere This is a major update. There’s still plenty to tighten up, but the game has taken a big step toward feeling like a real product instead of one big sandbox. Ne... Continue reading
- July 10, 2026 by Sofaspartan#tank shooter, #strategy, #retro, #8bit, #rts, #work in progressDevlog #5 — Unit Setup, a bigger arsenal, and loadout chaos before you drop Welcome back! Devlog #4 was all about commanding allies faster. This round is about what you bring into the fight — more... Continue reading
- July 09, 2026 by Sofaspartan#update, #gamedev, #tank, #strategy, #ui, #indiedevDevlog #4 — Quick Command Menu, lasso selection, and a big UI polish pass We’ve been building toward a faster way to command allies without opening a radial on every tank. This update adds a botto... Continue reading

- July 09, 2026 by Sofaspartan#Top down shooter, #Pixel Art, #2D, #Action, #Sandbox, #StrategyDevlog #3 — Lava Field, living surfaces, and a hotter third stage Welcome back! This round was mostly about a new place to fight and making that place feel alive — molten ground that moves, bubble... Continue reading

- July 06, 2026 by Sofaspartan#top down shooter, #action, #pixel art, #sandbox, #singleplayer, #tactical, #arcade, #strategy, #rts, #military, #war, #tanks, #retroDevlog #1 — Hello, and welcome to BitTank Thanks for stopping by! This is the first devlog for BitTank, so I wanted to introduce the project and share where things stand. What is BitTank? BitTank is... Continue reading


